You can use the skill.psychic-healing skill to cure blindess and deafness.
| Prereqs | Psychic Ability, Psychometabolism, skill.psychic-healing 5 ranks |
| Benefit | You can psychically restore a healing subject's sight or hearing (your choice when the healing is performed) with a DC 15 skill.psychic-healing check. You cannot restore lost eyes or ears, but you can heal damaged ones. This costs 5 strain. |
You can use the skill.psychic-healing skill to cure diseases.
| Prereqs | Psychic Ability, Psychometabolism, skill.psychic-healing 5 ranks |
| Benefit | You can psychically remove diseases affecting living creatures (including yourself). This requires a skill.psychic-healing skill check with a DC of the disease's save DC. On a successful check, you eliminate the disease, preventing it from doing any further damage to the target, although any damage already done remains and must be healed. This costs 5 strain. |
You can use the skill.psychic-healing skill to eliminate poisons.
| Prereqs | Psychic Ability, Psychometabolism, skill.psychic-healing 5 ranks |
| Benefit | You can psychically remove poisons affecting living creatures (including yourself). This requires a skill.psychic-healing skill check with a DC of the poison's save DC. On a successful check, you eliminate the poison, preventing it from doing any further damage to the target, although any damage already done remains and must be healed. This costs 5 strain. |
Your mental strength allows you to heal faster.
| Prereqs | score.wis 13, Psychic Ability, Psychometabolism |
| Benefit | Add your Wisdom bonus to your normal rate of healing (your level in hit points per day of rest). |
Your mental strength reinforces your physical endurance.
| Prereqs | score.wis 13, Psychic Ability, Psychometabolism |
| Benefit | Apply your Wisdom bonus as an adjustment to your hit points per level rather than your Constitution modifier, if your Wisdom modifier is greater. This retroactively adjusts your hit point total for levels acquired before gaining this feat. |
You can learn psychometabolism skills.
| Prereqs | Psychic Ability |
| Depends | Cure Blindness/Deafness, Cure Disease, Cure Poison, Mind Over Matter, Psychic Stamina |
| Benefit | You add Psychometabolism feats to your class list. You add psychometabolism skills to your class list. |
| Normal | You cannot learn psychometabolism skills or feats. |